Description
Super Mario RPG‘s story focuses on Mario and his friends as they seek to defeat the Smithy Gang, who have crashed into their world and scattered the seven star pieces of Star Road. It is the first RPG in the Mario franchise, drawing from major elements of Square’s RPG franchises such as Final Fantasy. The main form of fighting enemies is turn-based combat with a party of up to three characters. It is also the first game in the Mario franchise to have gameplay within an isometric 3D environment, allowing for a new variety of the exploration and platforming elements reminiscent of the Super Mario series.
Gameplay
Super Mario RPG contains token similarities to other Square-developed video games, such as the Final Fantasy series, along with a story and gameplay based on the Super Mario Bros. series of platform games. Like most traditional JRPGs, the two main sections of the game are adventuring and turn-based battle sequences. Much of Super Mario RPG‘s gameplay is outside monster battles and plays like an isometric 3D platformer, in which traditional Mario elements such as punching floating question blocks from below are prominent. There are no random encounters and as such enemies are visible in the field; a battle ensues only if Mario comes in contact with one. This allows the player to evade unnecessary battles.
The player’s party initially begins with only Mario and grows to five characters. Mario and up to two other members participate in battles, who can be swapped in and out while the player explores the overworld. Each of the five characters has a unique set of attacks and techniques. For example, Princess Toadstool’s abilities are primarily healing techniques, whereas Geno and Bowser have offensive attacks that deal high amounts of damage. The combat is based on a traditional turn-based battle system with the addition of action commands that amplify a move’s effects. The player starts each turn by choosing to attack, defend, run, use an item, or perform magic from the combat menu. The action command consists of timed button presses during an attack, special move, defense, or item usage, which became a mainstay of later Mario RPGs.
Story
The game world is set in a geographically diverse land, which includes mountains, forests, and bodies of water. Each region has distinct characteristics held by its inhabitants; Mushroom Kingdom is inhabited by Toads, Moleville is inhabited by moles, Monstro Town is populated by reformed monsters, Yo’ster Isle is where Yoshi and his eponymous species reside, and Nimbus Land is an area inhabited by cloud people. Bowser’s Castle is another prominent location in the game, as it holds the portal to the Smithy Gang’s homeworld.
As in most Super Mario games, the main protagonist is Mario, whose initial goal is to rescue Princess Toadstool from Bowser. Soon after the start of his journey, the Smithy Gang, the main antagonists of the game, invades Mario’s world. While attempting to stop the group, Mario is joined by Mallow, a cloud boy who thinks he is a tadpole; Geno, a doll possessed by a celestial spirit from the Star Road; Bowser, whose armies have deserted him out of fear of the Smithy Gang; and Princess Toadstool, who was lost in the turmoil that occurred when the Smithy Gang arrived. The Smithy Gang is led by Smithy, a robotic blacksmith from another world with aspirations of world domination.
Plot
One day, Mario sets out once again to rescue Princess Toadstool from King Bowser at his castle. During their battle, a giant living sword named Exor falls from the sky, breaks through the Star Road (a pathway that helps grant people’s wishes), and crashes into Bowser’s castle, sending Mario, Princess Toadstool, and Bowser flying in different directions, as well as scattering the seven-star fragments. Mario lands back at his pad and meets up with Toad, who tells him he has to rescue Toadstool. Mario returns to Bowser’s castle, but Exor destroys the bridge, preventing him from entering. Mario makes his way to the Mushroom Kingdom, where Mario encounters a “tadpole” named Mallow who has set out to retrieve a frog coin taken by the local thief Croco. After Mario helps him retrieve the frog coin, they return to the Mushroom Kingdom to find that it is overrun by the Smithy Gang, followers of the evil robotic blacksmith king named Smithy. Mario and Mallow enter the castle to defeat their lieutenant, Mack, and subsequently find a mysterious Star Piece. Mallow accompanies Mario to Tadpole Pond so they can get advice from Frogfucius, Mallow’s grandfather. He reveals that Mallow is not really a tadpole, and says Mallow should join Mario on a quest to find the seven Star Pieces as well as Mallow’s real parents.
The duo travel to Rose Town where they meet a star spirit who has animated and taken control of a wooden doll named Geno. After battling the bow-like creature Bowyer, who is immobilizing residents of Rose Town with his arrows, they retrieve another Star Piece. Geno joins Mario and reveals to him the Star Piece is a part of the shattered Star Road, where he normally resides. Geno has been tasked with repairing the Star Road and defeating Smithy, so that the world’s wishes may again be heard. The trio retrieve the third star piece then head to Booster Tower, the home of the eccentric amusement-venue owner, Booster, where they encounter Bowser, whose minions have all deserted him. Bowser reluctantly asks Mario to help him to reclaim his castle; Mario agrees, allowing Bowser to save face by pretending he is joining the Koopa Troop, and Bowser joins the party. The new team intercepts Princess Toadstool just before she is forcibly married to Booster, but it turns out that the wedding wasn’t real; Booster, having no idea what a marriage actually is, just thought it was a fun party and abruptly returns home after devouring the cake.
After her rescue, the princess returns home to Mushroom Kingdom only to then decide to join the party while her grandmother takes her place in disguise. After recovering two more star pieces, they search Nimbus Land. A statue maker, Gazzo, informs them that Valentina has the rulers of Nimbus Land being held captive, and her sidekick Dodo is impersonating the prince so he can make Valentina queen. Gazzo recognizes Mallow as the true prince, then disguises Mario as a statue to infiltrate the castle. There they defeat Valentina and Dodo and liberate Mallow’s parents, the King and Queen.
After traveling to Barrel Volcano to obtain the sixth Star Piece, Mario’s party learns that the final piece must be held by Smithy in Bowser’s castle. They battle their way through the assembled enemies to enter the castle, where they discover that Exor is actually a gateway to Smithy’s factory, the place where Smithy mass-produces his army. Mario and company cross over, find the heart of the factory, and defeat Smithy, thereby stopping his army creation and causing Exor to disappear. The collected Star Pieces are used to repair the Star Road, Geno returns to the Star Road, Bowser rebuilds his castle with his newly reformed army, Mallow regains his rightful title as prince of Nimbus Land, and Mario and Princess Toadstool return to the Mushroom Kingdom to celebrate their victory.
What you get:
Super Mario RPG “Repro” SNES title(CARTRIDGE) with box, box protector and paper case inside.
In-GAME Language:English, Cartrige Version: Pal/Europe
The game is tested and works 100%.
It is a REPRO version (reproduction), meaning it has been reproduced/manufactured now, and not in the 90s, both the cassette and the box.
Outwardly, the title is almost identical to that of the 90s while the gameplay is exactly the same. It has a brand new CHIP.
The product addresses to Nintendo fans that want to complete their collection of SNES games but due to rarity they didnt have the opportinity to get them.
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